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Allen Deckard
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Posted - 2005.07.12 21:27:00 -
[1]
Originally by: Raging Alcoholic Having lvl 5 missions in deep 0.0 will only benefit the allaince that controls that regoin. The station with the lvl 5 agent will be camped so players can gank those nice mission running ravens. Anyway alliances that control 0.0 have unlimited isk because of the ore that is around them, they dont need more money.
You need to revise. It's mission running apocs not ravens. This is post patch.
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Allen Deckard
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Posted - 2005.07.12 21:37:00 -
[2]
Originally by: Earthan
Originally by: Arain Just seems kind of petty to want to change a part of the game others enjoy just because it isn't what you want to do. I just don't understand why people who wish to PvP should get every all the upper level content for themselves. Make a section of space where the PvE is tougher then 0.0 space but not allow PvP there and you will find players now in high sec space will gladly come explore. I spent too much time playing UO after the newness of the game wore off and a portion of the players decided that it was more fun to go gank who ever they could find solo,then to do something positive in the game, to ever enjoy PvP. When EQ came out UO lost people in droves because people were tired of that aspect. EQ has proven over the years that the greater majority of players do not want to have to deal with PvP on a daily basis. This was proven by PvE servers outnumbering PvP servers 20 to 1. I don't begrudge your chosen portion of the game to you, and I don't see why you should wish to see the portion I enjoy tampererd with until its no longer enjoyable.
I dont want to reduce your content.However i do want you to earn considerably less isk per hour because i have risk and 40 + jumps to travel to sellmy stuff/buy new.
You dont have to do pvp in 0.0 on daily basis.Even on weekly usually.You can contribute to alliance in other ways
Who is it that your selling your stuff to? Just currious where you think the players are going to get the isk to buy the stuff your selling?
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Allen Deckard
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Posted - 2005.07.12 21:42:00 -
[3]
Originally by: Earthan To make myself clear:
I wont object to much in having high sec systems tough pve content but they must have much less reward then in 0.0 .Much less isk /per hour in total.
Tough imho its not good way, tough pve should be also only in 0.0 .
Poeple who would like to do pve only would have to join alliances and donate some of their profits for defence pvp fleets
Just currious you seem upset or something that people dont want to got to .0.
Why?
Not why you like .0. I spend most all my time in .0. But why are you so upset that some people don't want to pvp? Want nothing to do with pvp and are quite content to never pvp. My wife plays this game as well she wants absolutely nothing to do with pvp she is perfectly happy in empire killing rats from time to time.
Those that are suggesting that .0 should be more profitable is one thing but the tone that you are suggesting sounds basically like you don't want anyone to make a living in empire.
Another question. Did you move straight to .0 when you started the game?
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Allen Deckard
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Posted - 2005.07.12 21:42:00 -
[4]
Originally by: Earthan To make myself clear:
I wont object to much in having high sec systems tough pve content but they must have much less reward then in 0.0 .Much less isk /per hour in total.
Tough imho its not good way, tough pve should be also only in 0.0 .
Poeple who would like to do pve only would have to join alliances and donate some of their profits for defence pvp fleets
Just currious you seem upset or something that people dont want to got to .0.
Why?
Not why you like .0. I spend most all my time in .0. But why are you so upset that some people don't want to pvp? Want nothing to do with pvp and are quite content to never pvp. My wife plays this game as well she wants absolutely nothing to do with pvp she is perfectly happy in empire killing rats from time to time.
Those that are suggesting that .0 should be more profitable is one thing but the tone that you are suggesting sounds basically like you don't want anyone to make a living in empire.
Another question. Did you move straight to .0 when you started the game?
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Allen Deckard
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Posted - 2005.07.12 22:03:00 -
[5]
Originally by: Earthan I moved as soon as i got my first cruiser.But i was steadily moving down the sec as soon as i could beat the npc with my new ships in lower systems.
I was mining in imicus in 0.2-0.3 systems:) ( old old times)
Hmmm good observation.
Im not sure but i think there is a tendaency in poeple to stay in empire , get bored to helll in isk threadmill and leave game.While i was going lower and lower sec with my new frigates , and experiencing some new risk and challenge poeple were staying with cruisers in high sec and saying its boring.
Also i think i got this vison of flourishing 0.0 with both pve mainly pilots and pure pvp pilots, i would love to see it , imho it would be most fun:).
But ofc its my own toughts , i really dont have anything against poeple who stay in empire, just make them earn considerably less and im ok.
But why do you care so much? Why does does anyone care so much? I mean I play all sorts of different things in this game. If your grinding or feel like your grinding tough crap it's your fault do something else. But why do you care where people make isk/ how much they have/ what they do with it. f
If empire people make a bil isk fine by me just means they gonna pay more for my local hull conversions I when I bring them to town.
I guess I think of it like real life (I know taboo) but I choose a career in life cause it is something I like to do. I could make more money doing something else maybe but I like doing what I do. I also like living where I live I could move and make more money most definately but I like where I live. I don't get upset because someone in an a/c office somewhere is making more than me on the construction site I am happy if they are happy good for them if not tough.
As far as an isk treadmill isn't that one of the largest goals people set for themselves in this game? Not saying everyone but a very large majority.
Lastly you say (old times) thus I assume you have been around since games beginings. I have not. But you also seem to state they you moved to .0 very soon after starting game. When you first started the game was there 20 pirate bs's at every gate entering and flying around .0?
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Allen Deckard
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Posted - 2005.07.12 23:09:00 -
[6]
Originally by: Earthan Edited by: Earthan on 12/07/2005 22:15:04 Edited by: Earthan on 12/07/2005 22:12:45 There arent 20 pirates at every gate .Period.There arent 20 pirates at every 0.0 chokepoint.Mostly 0.0 is empty.You must watch out near empire and in certain very few systems.Your image of 0.0 is very wrong, im sure you have never been in 0.0 alliance.
For isk i care because somewhere deep in the bottom isk determines how this game develops and in wich direction moves.ITs the only and ulitamte source of poeple changing style of playing.As examples recent Level4 missions , many 0.0 pilots moved back to empire. Why? its specualtion but imho most of the goals people set in Eve involve isk.For some isk is the aim.For some being a killer pvp pilot is the aim, you need a huge load of isk for ships and modules, to upkeep your losses( you never have enough as named modules are insanely expensive and each module can help in battle),some want to dominate trade isn some regions again you need isk.
So isk determines the face of Eve.
Why do i care how Eve looks? Because i love it:)
In context the obvious exageration that was trying to get across is that in the "early" times you didn't have the posibility of an enemy bs fleet equiped with t2 and faction mods behind every gate. No I realize they arent behind every gate but if you go threw enough gates your going to find one.
I am in a .0 alliance in syndicate.
I also do not limit myself to only 1 aspect of the game as so many seem to do.
See what I have read from above is this. 1. Early times people didn't have all the benifits that they do now. Someone else said that they didn't have all the agents, different roids, implants, so on and so forth.
2. The next guy comes forward and says In the early times "I got killed by one of the first bs's. This tells me there obviously werent very many bs;s.
3. Next guy says come to .0 after a couple days of playing you'll have fun you can tackle for me. Course thats all you can do but hey it will help me. Oh and if I am not online you can just wait till I am online in the dock.
4. Someone says you don't need any isk to pvp and live in .0 just fly what you can afford to loose. (yah fly what you can afford to loose cause I am gonna make sure you loose it is what it should say)
5. then another statement like "For some being a killer pvp pilot is the aim, you need a huge load of isk for ships and modules, to upkeep your losses"
Lastly
no I don't think my image of .0 is wrong. Yes you can ninja mine in .0 you can run to a ss each time someone comes along. Is that fun? no not really. why be there if all your going to do is run? Gather up 5 friends and go pvp? true but unless your mega rich can afford t2 frigs to loose and equip with faction mods or t2 equipment you mostlikely going to loose to the enemy 5 ships. Anyway .0 isn't for everyone. If your in .0 hopefully it isn't just to make isk. It's cause you get to carve out a nitch place call it your own then defend it. No matter what isk people make in empire they cant do that.
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